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Capstone Prototype - Event Horizon
Author:
Year:
2024Abstract:
Prototype goal was to test the viability of taking a 2D combat loop and make it into a 3D version. Game in focus was Faster Than Light (FTL), I used Unreal Engine 5 to simulate what it might be to have a 3D combat loop similar to the functionalities offered in FTL. Faculty: Faculty of Media, Creative Arts, and Design
Program: Game Programming (Advanced diploma)
Faculty Advisor:
Mazza, Matthew